- Devlog #1 - 6/20/2024.
UN_ROTTEN » Devlog
Jemy Here:
I'm starting the new devlog.
UN_ROTTEN has been a great project for me, and its development has been extensive and extreme. But it's finally taking shape.
Each day a new idea pops up in my head and I quickly write it down and code it in. This first Devlog is to show all the work I've done since September of 2023 to this day...
- The First Phase:
- I didn't know what I was doing in the First Phase of the game. The graphics were horrible and I couldn't code a single thing in the game.
- The Second Phase:
- Finally learned to do stuff and the game began taking shape. Everything looked sharper and better although still bad.
- The New Sprites:
- During this phase, I created new sprites for the game, and the logo finally appeared!
- The Third Phase:
- The game's functions were done in my mind... Until they weren't. I had to re-make them from scratch too.
- The Fourth Phase:
- Here we are. I created better menus, better sprites, and better graphics (finally added post-processing).
Although I've come far, the game is still far from being done... but I have the goal of finishing before or early 2025!
jemy out.
UN_ROTTEN
Status | Canceled |
Author | DashDare Interactive |
Genre | Platformer, Adventure, Shooter |
Tags | 2D, Aliens, Fast-Paced, Pixel Art, Space, Unity |
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